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VR in Education Sector Market Emerging Technology, Opportunities, Analysis & Future Growth 2021

VR in Education Sector Market, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.
Published 12 February 2018

Virtual reality (VR) is a computer-generated simulation developed using projectors and ingenious computer programming. This helps create a three-dimensional interactive environment for teachers and students.

Publisher's analysts forecast the global VR in education sector market to grow at a CAGR of 55.42% during the period 2017-2021.

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Benefits such as improvements in the learning process is one of the primary drivers for market growth. The VR plays a significant role in meeting the student’s learning requirements and offers a platform for students to learn efficiently without the fear of being discriminated. Moreover, an immersive learning experience to students based on their level of understanding of the subject can be created for students by the faculties with a virtual content. Therefore, for the effective use of PR, students are required to devote additional time to learn and understand the concepts better that in turn makes it easy for faculty to guide students through a specific structure during their formative years.

Key vendors
-Oculus VR
-Google
-Alchemy VR
-Discovery Communications
Other prominent vendors
-Cinoptics
-EPSON
-HTC
-Sony
-FOVE

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Market driver
-Upgrades the learning process

Market challenge
-Lack of content

Market trend
-Incorporation of SLAM technology

Fundamentals of Table of Content:

PART 01: Executive summary
PART 02: Scope of the report
PART 03: Market research methodology
PART 04: Introduction
PART 05: Global construction market
PART 06: Market drivers
PART 07: Market trends
PART 08: Global AEC market
PART 09: Market segmentation by product
PART 10: Geographical segmentation
PART 11: Market challenges
PART 12: Impact of drivers and challenges
PART 13: Five forces model
PART 14: Key vendor analysis
PART 15: Key vendor profiles

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